City - atom description

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General description

  • Prestige atom determines how individual components of prestige contribute to the total prestige.

Properties description

Name Type Default value /
Obligatory
Description
monument_atoms vec_1D[atom[Mn_Category]] obligatory Vector of monument categories which will provide prestige.
monuments_atoms_weights vec_1D[float] obligatory Vector of prestige increase for related monument categories.
population_atoms vec_1D[atom[Resident]] obligatory Vector of residents types which will provide prestige.
population_atoms_weights vec_1D[float] obligatory Vector of prestige factors for related resident types.
revenue_weight float obligatory Revenue prestige factor.
ui_bound int obligatory Maximal value of prestige for computing heights of columns in the prestige tab.

Properties in detail

  • See in-game prestige tab where you can find how individual components are computed using these data.