Localization of base game and mods
Revision as of 14:49, 10 February 2021 by Polarski.nepos (talk | contribs) (→General localization vs mods localization)
General localization vs mods localization
There are two types of data for localization.
General data
Data used in the game regardless used mods.
- Example: main menu buttons, employees activies, amployees types, screen names etc.
Mods data
Data related to specific mod.
- Example: mission description, building names, goods names etc.
- Do not forget that all Nebuchadnezzar missions and game data are also in the mod, so all related localization are in the mod as well.