Localization of base game and mods

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General localization vs mods localization

There are two types of data for localization.

General data

This data are used in the game regardless used mods.

  • Example: main menu buttons, employees activies, amployees types, screen names etc.

Mods data

Data related to spcific mod.

  • Example: mission description, building names, goods names etc.
  • Do not forget that all Nebuchadnezzar missions and game data are also in the mod, so all related localization are in the mod as well.