Surface - atom description

From Nebuchadnezzar Modding Wiki
Jump to navigation Jump to search

<- back to all classes

General description

Grid surface2.png

  • Surface atoms represent graphical representation of each tile.
  • Type of Surface on specific tile is determined by set Grid atoms of its four vertices.
  • In the image above you can see single Surface in the cyan rhombus and its four Grid in the red rects.
    • Left and bottom Grit atoms are of type soil and top and right are of type desert, so the result Surface atom is transition from soil to desert.

Properties description

Name Type Default value /
Obligatory
Description
grid atom<Grid> obligatory Main Grid of this Surface
masque masque obligatory Surface masque.
neighbor_grid atom<Grid> null Transition Grid of this Surface
neighbor_transition int obligatory if
neighbor_grid set
Transition type
grass atom<Grass> null Grass representation atom.
grass_ending atom<Grass> null Grass ending representation atom.

Properties in detail

grid

  • Grid atom for which this Surface is representant.
  • When all vertices of a tile has this Grid type, then this Surface is used.
  • It also serves as on of two transition Grids for transition tiles.

neighbor_grid