Difference between revisions of "Grass - atom description"
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| Line 16: | Line 16: | ||
=== Properties in detail === | === Properties in detail === | ||
==== masques ==== | ==== masques ==== | ||
| − | *Masques vector must contains 15 masques for 15 types of transition in the same way how it's described | + | *Masques vector must contains 15 masques for 15 types of transition in the same way how it's described in [[Surface - atom description|Surface]] atom. |
==== transition ==== | ==== transition ==== | ||
Revision as of 11:31, 16 February 2021
General description
- Grass represent addition graphics which visualize irrigated tiles.
- Similar to Surface graphics it may (must) represent trnsition between different degree of irrigation.
Properties description
| Name | Type | Default value / Obligatory |
Description |
|---|---|---|---|
| masques | vec_1D[masque, 15] | obligatory | Vector of masques for all 15 transtions. |
| transition | vec_1D[int, 2] | obligatory | Transition type. |
Properties in detail
masques
- Masques vector must contains 15 masques for 15 types of transition in the same way how it's described in Surface atom.
