Difference between revisions of "Localization of base game and mods"

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(Created page with "== Two types of data to localize ==")
 
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== Two types of data to localize ==
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== General localization vs mods localization ==
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There are two types of data for localization.
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=== General data ===
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This data are used in the game regardless used mods.
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*Example: main menu buttons, employees activies, amployees types, screen names etc.
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=== Mods data ===
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Data related to spcific mod.
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*Example: mission description, building names, goods names etc.
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*Do not forget that all Nebuchadnezzar missions and game data are also in the mod, so all related localization are in the mod as well.

Revision as of 13:40, 10 February 2021

General localization vs mods localization

There are two types of data for localization.

General data

This data are used in the game regardless used mods.

  • Example: main menu buttons, employees activies, amployees types, screen names etc.

Mods data

Data related to spcific mod.

  • Example: mission description, building names, goods names etc.
  • Do not forget that all Nebuchadnezzar missions and game data are also in the mod, so all related localization are in the mod as well.