Difference between revisions of "Localization of base game and mods"
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*Example: mission description, building names, goods names etc. | *Example: mission description, building names, goods names etc. | ||
*Do not forget that all Nebuchadnezzar missions and game data are also in the mod, so all related localization are in the mod as well. | *Do not forget that all Nebuchadnezzar missions and game data are also in the mod, so all related localization are in the mod as well. | ||
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+ | == Localization files == |
Revision as of 13:49, 10 February 2021
General localization vs mods localization
There are two types of data for localization.
General data
Data used in the game regardless used mods.
- Example: main menu buttons, employees activies, amployees types, screen names etc.
Mods data
Data related to specific mod.
- Example: mission description, building names, goods names etc.
- Do not forget that all Nebuchadnezzar missions and game data are also in the mod, so all related localization are in the mod as well.