Difference between revisions of "How to create new scenario/mission"

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*3) Upload selected mod to the Steam workshop
 
*3) Upload selected mod to the Steam workshop
 
*4) Go to the next screen with the mod's missions.
 
*4) Go to the next screen with the mod's missions.
 +
 +
[[File:Editor1.png]]

Revision as of 13:04, 25 October 2021

Warn.png This manual is intended for the new reworked map editor. Not release yet, but you can already try it in the Steam beta branch. Currently it's the recommended way how to create the new maps.

How to change Steam beta branches:

1) Right click to Nebuchadnezzar in the Steam library and then select "Properties".
< Branch1.png

2) Select "Betas" section and in the drop down list select required version. Chose "None" for the default version.
Branch3.png

Custom maps and mods

  • All new or changed data (including new scenarios) are distributed and managed through the mods.
  • Although working with the map editor won't require you to work directly with the raw mod data, the user should know the basic of how the mods work.
  • See Quick Start & Modding Basics

Mods management screen

This screen allows you to create new mods and to upload your mods to the Steam workshop.

  • 1) List of your developers mods
  • 2) Create new mod with the given name.
  • 3) Upload selected mod to the Steam workshop
  • 4) Go to the next screen with the mod's missions.

Editor1.png