Difference between revisions of "Event - atom description"

From Nebuchadnezzar Modding Wiki
Jump to navigation Jump to search
 
(3 intermediate revisions by the same user not shown)
Line 18: Line 18:
 
|}
 
|}
  
=== Types of event ===
+
=== Types of events ===
*First residents
+
;First residents
**Triggered by accommodation of first settlers in the city.
+
*Triggered by accommodation of first settlers in the city.
**Single confirmation button.
+
*All button are acknowledgements.
*Leaving residents
+
;Leaving residents
*Returning residents
+
*Triggered by leaving settlers from leveled down houses.
*Cannot reach houses
+
*<code>2nd</code> button is goto house button.
*New request
+
;Returning residents
*Request failed
+
*Triggered by accommodation of settlers after some of them left city in the past.
*New demand
+
*All button are acknowledgements.
*Demand failed
+
;Cannot reach houses
*New request
+
*Triggered by settlers which cannot reach empty houses because there is no road to them.
*Mission introduction
+
*All button are acknowledgements.
*New request
+
;New request
*City unlocked
+
;Request failed
*No money
+
;New demand
 +
;Demand failed
 +
;New request
 +
;Mission introduction
 +
;New request
 +
;City unlocked
 +
;No money
  
 
=== Example ===
 
=== Example ===

Latest revision as of 18:15, 16 April 2021

<- back to all classes

General description[edit]

  • Data for all types of events used in the game.

Properties description[edit]

Name Type Default value /
Obligatory
Description
image texture obligatory Event image.
title locale string empty Event title.
text locale string obligatory Event text.
buttons vec_1D[locale string] obligatory List of buttons labels.
params vec_1D[int] empty vec Event parameters.

Types of events[edit]

First residents
  • Triggered by accommodation of first settlers in the city.
  • All button are acknowledgements.
Leaving residents
  • Triggered by leaving settlers from leveled down houses.
  • 2nd button is goto house button.
Returning residents
  • Triggered by accommodation of settlers after some of them left city in the past.
  • All button are acknowledgements.
Cannot reach houses
  • Triggered by settlers which cannot reach empty houses because there is no road to them.
  • All button are acknowledgements.
New request
Request failed
New demand
Demand failed
New request
Mission introduction
New request
City unlocked
No money

Example[edit]

-- generals

atom ('event.first_residents',
{
    image = "images/ui/events/first_residents.png",
    title = "@event.first_residents.title",
    text = "@event.first_residents.text",
    buttons = {"@event.first_residents.button"},
})

atom ('event.leaving_residents',
{
    image = "images/ui/events/leaving_residents.png",
    title = "@event.leaving_residents.title",
    text = "@event.leaving_residents.text",
    buttons = {
        "@event.leaving_residents.button.a",
        "@event.leaving_residents.button.b",
    },
})

atom ('event.returning_residents',
{
    image = "images/ui/events/returning_residents.png",
    title = "@event.returning_residents.title",
    text = "@event.returning_residents.text",
    buttons = {"@event.returning_residents.button"},
})

atom ('event.no_path_residents',
{
    image = "images/ui/events/no_path_residents.png",
    title = "@event.no_path_residents.title",
    text = "@event.no_path_residents.text",
    buttons = {"@event.no_path_residents.button"},
})

-- request

atom ('event.request',
{
    image = "images/ui/events/request.png",
    title = "@event.request.title",
    text = "@event.request.text",
    buttons = {
        "@event.request.button.a",
        "@event.request.button.b",
        "@event.request.button.c",
    },
})

atom ('event.request.failed',
{
    image = "images/ui/events/request_failed.png",
    title = "@event.request.failed.title",
    text = "@event.request.failed.text",
    buttons = {
        "@event.request.failed.button.a",
        "@event.request.failed.button.b",
    },
})

-- money events

atom ('event.money.nothing',
{
    image = "images/ui/events/money.png",
    title = "@event.money.title",
    text = "@event.money.nothing.text",
    buttons = {"@event.money.nothing.button"},
})

atom ('event.money.nz.1',
{
    image = "images/ui/events/money.png",
    title = "@event.money.title",
    text = "@event.money.people.text",
    buttons = {"@event.money.people.button"},
    params = {1000},
})