Difference between revisions of "Surface - atom description"

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*Type of Surface on specific tile is '''determined by set [[Grid - atom description|Grid]] atoms''' of its four vertices.
 
*Type of Surface on specific tile is '''determined by set [[Grid - atom description|Grid]] atoms''' of its four vertices.
 
*In the image above you can see single Surface in the '''cyan rhombus''' and its four Grid in the '''red rects'''.
 
*In the image above you can see single Surface in the '''cyan rhombus''' and its four Grid in the '''red rects'''.
**Left and bottom Grit atoms are of type ''soil'' and top and right are of type ''desert'', so the result Surface atom is transition from ''soil'' to ''desert''.
+
**Left and bottom [[Grid - atom description|Grid]] atoms are of type ''soil'' and top and right are of type ''desert'', so the result Surface atom is transition from ''soil'' to ''desert''.
  
 
=== Properties description ===
 
=== Properties description ===
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! Name || Type || Default value /<br>Obligatory || Description
 
! Name || Type || Default value /<br>Obligatory || Description
 
|-
 
|-
|grid || atom[Grid] || obligatory || Main Grid of this Surface
+
|grid || atom'''['''[[Grid - atom description|Grid]]''']''' || obligatory || Main Grid of this Surface
 
|-
 
|-
 
|masque || masque || obligatory || Surface masque.
 
|masque || masque || obligatory || Surface masque.
 
|-
 
|-
|transition_grid || atom<Grid> || null || Transition Grid of this Surface
+
|transition_grid || atom'''['''[[Grid - atom description|Grid]]''']''' || null || Transition Grid of this Surface
 
|-
 
|-
 
|transition_type || int || obligatory if<br>transition_grid set || Transition type between ''grid'' and ''transition_grid''
 
|transition_type || int || obligatory if<br>transition_grid set || Transition type between ''grid'' and ''transition_grid''
 
|-
 
|-
|grass || vec_1D<atom<Grass>> || null || Grass representation atom.
+
|grass || vec_1D'''['''atom'''['''[[Grass - atom description|Grass]]''']]''' || empty vec || Grass representation atom.
 
|-
 
|-
|grass_ending || vec_1D<atom<Grass>> || null || Grass ending representation atom.
+
|grass_ending || vec_1D'''['''atom'''['''[[Grass - atom description|Grass]]''']]''' || empty vec || Grass ending representation atom.
 
|}
 
|}
  
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*Addition graphics when the tile is irrigated but at the same time it's on the border of area which do not show grass.
 
*Addition graphics when the tile is irrigated but at the same time it's on the border of area which do not show grass.
 
*For example tile under some buildings or grid type which does not allow irrigation.
 
*For example tile under some buildings or grid type which does not allow irrigation.
 +
 +
=== Example ===
 +
<pre>
 +
atom ('surface.soil',
 +
{
 +
    grid = 'grid.soil';
 +
    masque = {
 +
        {"images/surface/soil/soil_a.png"},
 +
        {"images/surface/soil/soil_b.png"},
 +
        {"images/surface/soil/soil_c.png"},
 +
        {"images/surface/soil/soil_d.png"},
 +
    },
 +
    grass = grass,
 +
    grass_ending = grass_ending
 +
})
 +
 +
atom ('surface.desert.soil.1',
 +
{
 +
    grid = 'grid.desert',
 +
    transition_grid = 'grid.soil',
 +
    transition_type = 1,
 +
 +
    masque = {{"images/surface/desert_soil/desert_soil_1.png"}},
 +
    grass = grass,
 +
    grass_ending = grass_ending
 +
})
 +
</pre>

Latest revision as of 14:58, 16 April 2021

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General description[edit]

Grid surface2.png

  • Surface atoms represent graphical representation of each tile.
  • Type of Surface on specific tile is determined by set Grid atoms of its four vertices.
  • In the image above you can see single Surface in the cyan rhombus and its four Grid in the red rects.
    • Left and bottom Grid atoms are of type soil and top and right are of type desert, so the result Surface atom is transition from soil to desert.

Properties description[edit]

Name Type Default value /
Obligatory
Description
grid atom[Grid] obligatory Main Grid of this Surface
masque masque obligatory Surface masque.
transition_grid atom[Grid] null Transition Grid of this Surface
transition_type int obligatory if
transition_grid set
Transition type between grid and transition_grid
grass vec_1D[atom[Grass]] empty vec Grass representation atom.
grass_ending vec_1D[atom[Grass]] empty vec Grass ending representation atom.

Properties in detail[edit]

grid[edit]

  • Grid atom for which this Surface is representant.
  • When all vertices of a tile has this Grid type, then this Surface is used.
  • It also serves as on of two transition Grids for transition tiles.

transition_grid[edit]

  • Second Grid if this Surface serves as transition tile.

transition_type[edit]

  • Type of transition between grid and transition_grid.
  • It's a number which describe which vertices have grid and which have transtion_grid by it's binary format.
    • Vertices are counted in clockwise order starting with the top vertex.
    • It means that meaningful values here are numbers between 1 and 14.
  • For example value 3, in binary 0011 means that top and right vertices must have grid type and bottom and left vertices must have transition_grid.
    • As in the image above.

grass[edit]

  • Addition graphics when the tile is irrigated.

grass_ending[edit]

  • Addition graphics when the tile is irrigated but at the same time it's on the border of area which do not show grass.
  • For example tile under some buildings or grid type which does not allow irrigation.

Example[edit]

atom ('surface.soil',
{
    grid = 'grid.soil';
    masque = {
        {"images/surface/soil/soil_a.png"},
        {"images/surface/soil/soil_b.png"},
        {"images/surface/soil/soil_c.png"},
        {"images/surface/soil/soil_d.png"},
    },
    grass = grass,
    grass_ending = grass_ending
})

atom ('surface.desert.soil.1',
{
    grid = 'grid.desert',
    transition_grid = 'grid.soil',
    transition_type = 1,

    masque = {{"images/surface/desert_soil/desert_soil_1.png"}},
    grass = grass,
    grass_ending = grass_ending
})