Difference between revisions of "Grid Feature - atom description"
Jump to navigation
Jump to search
(Created page with "<- back to all classes === General description === File:grid_surface2.png *Grid atoms represent '''type of terrain''' on a vertex of any tiles. *They '''do...") |
|||
Line 1: | Line 1: | ||
[[Atom types|<- back to all classes]] | [[Atom types|<- back to all classes]] | ||
=== General description === | === General description === | ||
− | [[ | + | *Grid Feature atoms represent additional proprties of [[Grid - atom description|Grid]] atoms which can be referenced by buildings to limit construction on tile with only specific Surface or Grid. |
− | |||
− | |||
**[[Surface - atom description|Surface]] atoms hold the graphical representation, but used Surface atom is determined by '''Grid atoms in its four vertices'''. | **[[Surface - atom description|Surface]] atoms hold the graphical representation, but used Surface atom is determined by '''Grid atoms in its four vertices'''. | ||
*Grid type can be '''set/changed''' in map editor by appropriate '''editor tool'''. | *Grid type can be '''set/changed''' in map editor by appropriate '''editor tool'''. |
Revision as of 11:50, 15 April 2021
General description
- Grid Feature atoms represent additional proprties of Grid atoms which can be referenced by buildings to limit construction on tile with only specific Surface or Grid.
- Surface atoms hold the graphical representation, but used Surface atom is determined by Grid atoms in its four vertices.
- Grid type can be set/changed in map editor by appropriate editor tool.
- In the image above you can see single Surface in the cyan rhombus and its four Grid in the red rects.
- Left and bottom Grit atoms are of type soil and top and right are of type desert, so the result Surface atom is transition from soil to desert.
Properties description
Name | Type | Default value / Obligatory |
Description |
---|---|---|---|
name | locale string | obligatory | Name of the grid type. Shown only in map editor. |
water_power | int | 0 | Determines how big is the surroundings in which this tile can irrigate other tiles. |
water_repellent | bool | false | Water repelent tiles cannot be irrigated by no means. |
features | vec_1D[atom[Grid_Feature]] | obligatory | List of grid features. |
surface_representant | atom[Grid] | null | Grid atom which is used, instead of this atom, for determination of Surface type. |
Properties in detail
features
- Each Grid can support multiple "features".
- These features then describe additional properties.
surface_representant
- Sometimes you can have multiple Grid atoms which are different is some properties, but which do not influence which Surface should be used with them. For example soil without water power and soil with water power in base mod.
- In such cases is best to choose one of them as a representant because it reduces number of required surface atoms.
Example
atom ('grid.stone', { name = "@grid.stone", features = {'gf.A', 'gf.G', 'gf.Si'}, water_repellent = true, }) atom ('grid.river', { name = "@grid.river", features = {'gf.A', 'gf.W'}, water_power = 4, })