Difference between revisions of "Grass - atom description"
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==== masques ==== | ==== masques ==== | ||
*Masques vector must contains 15 masques for 15 types of transition in the same way how it's described in [[Surface - atom description|Surface]] atom. | *Masques vector must contains 15 masques for 15 types of transition in the same way how it's described in [[Surface - atom description|Surface]] atom. | ||
− | *First type is 1 (''0001'') and the last type is 15 (''1111 | + | *First type is 1 (''0001'') and the last type is 15 (''1111'') |
==== transition ==== | ==== transition ==== |
Revision as of 11:36, 16 February 2021
General description
- Grass represent addition graphics which visualize irrigated tiles.
- Similar to Surface graphics it may (must) represent trnsition between different degree of irrigation.
Properties description
Name | Type | Default value / Obligatory |
Description |
---|---|---|---|
masques | vec_1D[masque, 15] | obligatory | Vector of masques for all 15 transtions. |
transition | vec_1D[int, 2] | obligatory | Transition type. |
Properties in detail
masques
- Masques vector must contains 15 masques for 15 types of transition in the same way how it's described in Surface atom.
- First type is 1 (0001) and the last type is 15 (1111)