Difference between revisions of "Grass - atom description"

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! Name || Type || Default value /<br>Obligatory || Description
 
! Name || Type || Default value /<br>Obligatory || Description
 
|-
 
|-
|masque_0001 || masque || obligatory || Masque of ''0001'' transition
+
|masques || vec_1D'''['''masque''', 15]''' || obligatory || Vector of masques for all 15 transtions.
 
|-
 
|-
|masque || masque || obligatory || Surface masque.
+
|transition || vec_1D'''['''int''', 2]''' || obligatory || Transition type.
|-
 
|transition_grid || atom'''['''Grid''']''' || null || Transition Grid of this Surface
 
|-
 
|transition_type || int || obligatory if<br>transition_grid set || Transition type between ''grid'' and ''transition_grid''
 
|-
 
|grass || vec_1D'''['''atom'''['''Grass''']]''' || empty vec || Grass representation atom.
 
|-
 
|grass_ending || vec_1D'''['''atom'''['''Grass''']]''' || empty vec || Grass ending representation atom.
 
 
|}
 
|}
  
 
=== Properties in detail ===
 
=== Properties in detail ===

Revision as of 12:20, 16 February 2021

<- back to all classes

General description

Grass.png

  • Grass represent addition graphics which visualize irrigated tiles.
  • Similar to Surface graphics it may (must) represent trnsition between different degree of irrigation.

Properties description

Name Type Default value /
Obligatory
Description
masques vec_1D[masque, 15] obligatory Vector of masques for all 15 transtions.
transition vec_1D[int, 2] obligatory Transition type.

Properties in detail