Difference between revisions of "Quick Start & Modding Basics"
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*These mods can be downloaded from '''any sources'''. | *These mods can be downloaded from '''any sources'''. | ||
*These mods are supported on '''all distributions platforms''' builds (Steam, Gog and any future platforms). | *These mods are supported on '''all distributions platforms''' builds (Steam, Gog and any future platforms). | ||
− | === | + | === Steam Workshop mods === |
*These mods can be downloaded through the '''Steam Workshop''' system. | *These mods can be downloaded through the '''Steam Workshop''' system. | ||
*For '''Steam builds''' only. | *For '''Steam builds''' only. |
Revision as of 17:38, 3 February 2021
Types of mods
Nebuchadnezzar supports three type of mods:
All mods types have the same data structure and provides the same functionality. They only differ in the way how to obtain them and where are stored.
Local mods
- These mods can be downloaded from any sources.
- These mods are supported on all distributions platforms builds (Steam, Gog and any future platforms).
Steam Workshop mods
- These mods can be downloaded through the Steam Workshop system.
- For Steam builds only.
Developer mods
- Special variant of local mods.
- Used to develop and upload your mods.