Difference between revisions of "Quick Start & Modding Basics"

From Nebuchadnezzar Modding Wiki
Jump to navigation Jump to search
Line 5: Line 5:
 
All mods types have the same data structure and provides the same functionality. They only differ in the way how to obtain them and where are stored.
 
All mods types have the same data structure and provides the same functionality. They only differ in the way how to obtain them and where are stored.
  
==== Local mods ====
+
=== Local mods ===
 
*These mods can be downloaded from '''any sources'''.
 
*These mods can be downloaded from '''any sources'''.
 
*These mods are supported on '''all distributions platforms''' builds (Steam, Gog and any future platforms).
 
*These mods are supported on '''all distributions platforms''' builds (Steam, Gog and any future platforms).

Revision as of 17:38, 3 February 2021

Types of mods

Nebuchadnezzar supports three type of mods:

All mods types have the same data structure and provides the same functionality. They only differ in the way how to obtain them and where are stored.

Local mods

  • These mods can be downloaded from any sources.
  • These mods are supported on all distributions platforms builds (Steam, Gog and any future platforms).

Steamworks mods

  • These mods can be downloaded through the Steam Workshop system.
  • For Steam builds only.

Developer mods

  • Special variant of local mods.
  • Used to develop and upload your mods.