Difference between revisions of "Quick Start & Modding Basics"

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==== Local mods ====
 
==== Local mods ====
 
*These mods can be downloaded from '''any sources'''.
 
*These mods can be downloaded from '''any sources'''.
*These mods are supported on '''all distributions platforms builds''' (Steam, Gog and any future platforms).
+
*These mods are supported on '''all distributions platforms''' builds (Steam, Gog and any future platforms).
 
==== Steamworks mods ====
 
==== Steamworks mods ====
*These mods can be downloaded though the '''Steamworkshop'' system.
+
*These mods can be downloaded through the '''Steam Workshop''' system.
*For '''Steam builds only'''.
+
*For '''Steam builds''' only.
 
==== Developer mods ====
 
==== Developer mods ====
 +
*Special variant of local mods.
 +
*Used to develop, debug and upload your mods.

Revision as of 17:37, 3 February 2021

Types of mods

Nebuchadnezzar supports three type of mods:

All mods types have the same data structure and provides the same functionality. They only differ in the way how to obtain them and where are stored.

Local mods

  • These mods can be downloaded from any sources.
  • These mods are supported on all distributions platforms builds (Steam, Gog and any future platforms).

Steamworks mods

  • These mods can be downloaded through the Steam Workshop system.
  • For Steam builds only.

Developer mods

  • Special variant of local mods.
  • Used to develop, debug and upload your mods.